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Liberal crime squad blue skills
Liberal crime squad blue skills







liberal crime squad blue skills

Train Disguise by wearing proper outfits while Going Forth to Stop Evil and bluffing foolish Conservatives!ĭodge (Agility): Influences effectiveness of avoiding pain. Train Computers through sabotaging Conservative schemes or stealing their credit card numbers!ĭisguise (Charisma): Influences effectiveness of blending in. Train Club by smashing Conservative faces!Ĭomputers (Intelligence): Influences effectiveness with computers. Train Business by selling goods to the masses!Ĭlub (Strength): Influences effectiveness with bludgeoning weapons (including ammoless guns). Train Axe by decapitating Conservative heads!īusiness (Intelligence): Influences effectiveness of Liberally exchanging goods for money. Train Art through creating Liberal Art!Īxe (Strength): Influences effectiveness with axes. However, they come equipped with witty Liberal descriptions.Īrt (Heart): Influences effectiveness with the abstract. The skills are all alphabetized even though alphabetizing things is quite Conservative. Dan has knowledge of Law, so Bob learns more about Law during their discussions.įor a breakdown of every weapon in the game, along with the Skill by which it is governed, gander at this table. Note many of the following skills can be increased by taking courses at the University, by speaking with others who know them, and through interrogations.ĮXAMPLE: Hippie Bob tries to convince Lawyer Dan to join the Liberal Crime Squad by talking about the issues. Veracity of this page is not guaranteed, so if you find any errors, please correct them. The following alphabetized, comprehensive list of skills is for Liberal Crime Squad 4.03.1 (SVN Revision 495).









Liberal crime squad blue skills